Base Data Types
C++ utility classes used throughout Houdini.
General File Access Classes.
Geometry Rendering Classes.
Geometry: Loading/Saving, Manipulation, Extending Formats
Images: Loading/Saving, Manipulation, Extending Formats
Loading/Saving files, extending format support via the FBio
table
Extending extending format support via .so files
Clip Library: Loading/Saving, Manipulation, Tracks
CL_Clip
Global Methods
Track Access Methods
Evaluation Methods
Unit Conversion Methods
Loading/Saving files
CL_Track
Customizing UI
Using dialog scripts and customizing user interfaces.
Dialog Scripts
Customizing .ui files
Table of Contents
Operators |
Surface Operations |
Particle Operations |
Composite Operators |
Channel Operators
Material & Texture |
Objects |
Command and Expression |
Render Output |
Mantra Shaders |
Utility Classes |
Geometry Library |
Image Library |
Clip Library
Customizing UI |
Questions & Answers
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